Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Linda J. Hodge" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Vectored Bullets Date: Mon, 12 Jan 1998 05:50:47 -0800 Organization: SCEA News Server Lines: 10 Message-ID: <34BA1FB7.27C8@earthlink.net> Reply-To: hodgke@earthlink.net NNTP-Posting-Host: 168-204-80.ipt.aol.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-NSCP (Win95; U; 16bit) well I forgot to put the other part up: theBullet.gsObjectCoord.t[0] = theCAr.gsObjectCoord.t[0]; theBullet.gsObjectCoord.t[1] = theCAr.gsObjectCoord.t[1]; theBullet.gsObjectCoord.t[2] = theCAr.gsObjectCoord.t[2]; //Now with the combined actions of the "coord.m[0][2]" in my previous //post the Bullet seems to be put in the coorect direction and position //of the car .Now for some reason the bullet does not seem to move //forward in the current direction of the Car.Could soemone be so //kind as to show me a little code to make the bullet move forward? -Austin