Path: chuka.playstation.co.uk!news From: "Parrott D.H. CSM BSc/SoftEng 3" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Help:Overlapping polys Date: Thu, 12 Feb 1998 13:41:52 +0000 Organization: University of the West of England, Bristol Lines: 15 Message-ID: <34E2FC20.2FF@csm.uwe.ac.uk> NNTP-Posting-Host: portal.uwe.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (X11; I; SunOS 5.5.1 sun4u) Hello, I am having a problem with models that are close to each other... for example: I have 2 models one infront of the other. Some of the polygons from the behind object insist on drawing over the model infront. The behind model will always be behind so what I could do is make sure the infront model is infront in the OT. The problem is I don't know how to do this. I have tried use GsSort() but my program just went odd! Another related problem I am finding with models is that polygons within the model are sometimes drawn in the wrong order making it look naff.