Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Kevin Davis" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Help:Overlapping polys Date: Thu, 12 Feb 1998 15:08:47 -0500 Organization: SCEA News Server Lines: 14 Message-ID: <6bvk89$4704@scea> References: <34E2FC20.2FF@csm.uwe.ac.uk> NNTP-Posting-Host: 204.156.23.205 X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 >The behind model will always be behind so what I could do is make sure >the infront model is infront in the OT. The problem is I don't know how >to do this. I have tried use GsSort() but my program just went odd! In a situation like you described you can use multiple OT's to keep certain objects in front of other objects. I posted a question similar on the newsgroup scea.yaroze.programming.3d_graphics on November 11th under the title "Sample of Multiple OT's", and was able to use Ed Federmeyer's example to solve my problem.