Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.programming.3d_graphics Subject: rsd troubles Date: Sun, 22 Feb 1998 18:50:15 +0000 Organization: Mobius Codeworks Ltd. Lines: 24 Message-ID: <34F07367.50B2D564@codeworks.demon.co.uk> NNTP-Posting-Host: codeworks.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (WinNT; I) X-Priority: 3 (Normal) wassup? I've been playing with some 3d stuff, specifically rsd files. From the rsd fileformat documentation it looks like I can do a graduated shaded poly with different colours at each vertex, apparently you just specify 'G' as the type in the .mat file. For example. 0 0 G G 127 0 0 0 127 0 0 0 127 127 127 127 If I'm reading the docs correctly this should give me a poly with a green, red, blue and a white graduated poly between each vert? `cept it don't rsdlink links the file ok, even tells me the poly type I specified. The psx barfs if I load the resulting tmd though. Even rsdtool wets it's kegs. Any insight in to this would be most appreciated. Even confirmation that it works/don't. Cheers /Jim