Path: chuka.playstation.co.uk!news From: Jon Rocatis Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: New gte functions Date: Tue, 08 Apr 1997 13:05:11 +0200 Organization: Funcom Oslo A/S Lines: 14 Message-ID: <334A2667.1592@funcom.com> References: <3347dd19.3248416@news.playstation.co.uk> <3348D38C.1DC1@interactive.sony.com> <33491dc7.20472943@news.playstation.co.uk> NNTP-Posting-Host: pcshare27.funcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) Alex Amsel wrote: > I think a lot of people would like to do their own full 3d engines and > there is no opportunity to do that, quite apart from the lack of > primitive structures. I think you are missing out on a lot of possible > 'skills' this way. I agree. When I first heard about Yaroze and read that it wouldn't come with as many libraries as the "real" dev. kits such as FMV and CD-emulation stuff, I thought: Okay, no big deal. But I was rather disappointed when I found out about the "low-cost" libraries we get. Why not give us the opportunity to work on a lower level if we want to? - Jon