Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: .tod + lightwave Date: Tue, 07 Apr 1998 11:49:25 +0100 Organization: Mobius Codeworks Ltd. Lines: 37 Message-ID: <352A04B5.B092DE2B@micronetics.com> References: <35265B32.A4E6674B@codeworks.demon.co.uk> NNTP-Posting-Host: 193.132.195.245 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (WinNT; I) Can Sony respond if there is a plugin for this available or not? Cheers Jim Jim wrote: > > Is there a .tod exporter plugin for lightwave? I know there's one for > 3ds but I really don't wanna shell out for another modeler, especially > since I don't actually model I just use it to do test objects. > > Are there any other yarozers using lightwave? Would it be worth my > while writing a plugin to export .tod? > > cheers > > Jim > > ------------------------------------------------------------------------ > > Subject: .tod + lightwave > Date: Thu, 26 Mar 1998 20:02:37 +0000 > From: Jim > Organization: Mobius Codeworks Ltd. > Newsgroups: scee.yaroze.beginners > > Is there a .tod exporter plugin for lightwave? I know there's one for > 3ds but I really don't wanna shell out for another modeler, especially > since I don't actually model I just use it to do test objects. > > Are there any other yarozers using lightwave? Would it be worth my > while writing a plugin to export .tod? > > cheers > > Jim