Path: chuka.playstation.co.uk!news From: Adrian Scoffield Newsgroups: scee.yaroze.programming.3d_graphics Subject: dynamic tmd creation problems Date: Sun, 10 May 1998 20:09:10 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 13 Message-ID: <3555FB56.2F491E52@altavista.net> NNTP-Posting-Host: stu-dialup11.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; I) I am using the TMD documentation from the yaroze site to dynamically create TMD objects. I can create all possible polygon primitives but cannot create line or 3D sprite primitives. When I attempt this I get a nasty 'code not supported' error with a return value the same as the mode value of the primitive header I am trying to create? For example a return value of 0x40 for a straight line with no gradation. Also, when I set the FCE bits for the flag component of the primitive header it does not force my polygons to be 2 sided - why? Peter