Path: chuka.playstation.co.uk!news From: "Mario Wynands" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: dynamic tmd creation problems Date: Mon, 11 May 1998 11:24:36 +1200 Organization: Sidhe Interactive Lines: 19 Message-ID: <6j5d0f$r1a2@chuka.playstation.co.uk> References: <3555FB56.2F491E52@altavista.net> NNTP-Posting-Host: p51-max7.well.ihug.co.nz X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Adrian Scoffield wrote in message <3555FB56.2F491E52@altavista.net>... >I am using the TMD documentation from the yaroze site to dynamically >create TMD objects. I can create all possible polygon primitives but >cannot create line or 3D sprite primitives. When I attempt this I get a >nasty 'code not supported' error with a return value the same as the >mode value of the primitive header I am trying to create? For example a >return value of 0x40 for a straight line with no gradation. > >Also, when I set the FCE bits for the flag component of the primitive >header it does not force my polygons to be 2 sided - why? 3D Sprite and Line primitives, and double sided polygons are not supported by the Yaroze libs. Very annoying. Mario