Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: math matrices linear algebra Date: Tue, 12 May 1998 11:19:31 +0100 Organization: Intelligent Research Lines: 17 Message-ID: <35582233.37120E9E@hinge.mistral.co.uk> References: <353B2DA5.E390CD14@usa.net> <01bd7d7f$be3e1460$2a02bfc3@manolo> NNTP-Posting-Host: 194.131.235.3 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; I) Emanuele Diotallevi wrote: > Hi,the linear algebra is not important for 3D programming with playstation > because there are functions in yaroze library that made Matrix calculation > so you must only know how a Matrix can change object coordinates an > interesting book on this argument is "Introduction to computer graphics" is > an Addison-wesley publishing company book and the authors are:James d. > foley(Georgia inst. of technology),Adriens van dam and Richard l. Phillips. > bye,emanuele from Italy. Foley & Van Dam is a gospel graphics text - everyone should have a copy on the desk next to their Yaroze...... Craig.