Path: chuka.playstation.co.uk!news From: "Steve Dunn" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: math matrices linear algebra Date: Tue, 12 May 1998 17:28:56 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: <6j9thl$r1a8@chuka.playstation.co.uk> References: <353B2DA5.E390CD14@usa.net> <01bd7d7f$be3e1460$2a02bfc3@manolo> <35582233.37120E9E@hinge.mistral.co.uk> NNTP-Posting-Host: usera036.uk.uudial.com X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOle: Produced By Microsoft MimeOLE V4.72.2106.4 And I thought Van Dam was a thick Belgian Bun who went around beating people up ! I have 'Computer Graphics C Version'. It seems quite good, although I haven't read much of it. I mainly use it to impress people who inadvertantly wander into my house. Steve > > >Emanuele Diotallevi wrote: > >> Hi,the linear algebra is not important for 3D programming with playstation >> because there are functions in yaroze library that made Matrix calculation >> so you must only know how a Matrix can change object coordinates an >> interesting book on this argument is "Introduction to computer graphics" is >> an Addison-wesley publishing company book and the authors are:James d. >> foley(Georgia inst. of technology),Adriens van dam and Richard l. Phillips. >> bye,emanuele from Italy. > >Foley & Van Dam is a gospel graphics text - everyone should have a copy >on the desk next to their Yaroze...... > >Craig. >