Path: chuka.playstation.co.uk!news From: rs108@mdx.ac.uk (Robert Swan) Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: lines in TMDs Date: Thu, 04 Jun 1998 22:40:52 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 12 Message-ID: <357721e1.559436@www.netyaroze-europe.com> References: <357694B8.1745@livemedia.co.uk> <35769A68.7B006C5D@scee.sony.co.uk> <35770CD1.3871C8AC@ndirect.co.uk> NNTP-Posting-Host: th-eng09-219.pool.dircon.co.uk X-Newsreader: Forte Free Agent 1.11/32.235 As the others have said, it aint possible to include a line as part of a tmd. It is still possible to have lines drawn in 3d + to have them depth sorted + fogged. (not easy though) I used the code Steve Hunt put up here a while ago about 3d -> 2d transformations. At the moment it doesnt seem to like panning left/right much, and I didnt solve that problem, though I would like to in the future. Check out the 2nd demo on my downloads page. Robert Swan rs108@mdx.ac.uk http://www.netyaroze-europe.com/~middex2