Path: chuka.playstation.co.uk!news From: "Craig Graham" Newsgroups: scee.yaroze.programming.3d_graphics Subject: RsdAnim v1.2, libs and TMD2RSD Date: 10 Jun 1998 18:23:35 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: <01bd949c$a0d58a00$f30b0a0a@Angela1.intelligent-group.com> NNTP-Posting-Host: d3-s44-209-telehouse.mistral.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 For those enlightened folks amongst you, I'll be releasing v1.2 of RsdAnim this week. Only one new feature, but for those lucky people with 3DS Max v2, I've improved the ASE import function to pull in texture coords as well... so any texture mapping done in 3DS can be used on the PSX as well. I'll also be putting the support libs up to handle the MIMe output. One last thing, I downloaded an TMD to RSD decompiler from the japan site, and used it to turn the Dino demo model back into an RSD, so I'll be using it as a demo model for RsdAnim in future... Craig. -- Craig Graham, EMAIL:cgraham@hinge.mistral.co.uk ========================================================== +++ REALITY DRIVER ERROR - PLEASE REBOOT UNIVERSE +++