Path: chuka.playstation.co.uk!news From: "Emanuele Diotallevi" Newsgroups: scee.yaroze.programming.3d_graphics Subject: RotMatrixBUG???? Date: 3 Jul 1998 13:18:42 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 6 Message-ID: <01bda686$31300120$4fa1f7c2@manolo> NNTP-Posting-Host: ip015.pool-06.flashnet.it X-Newsreader: Microsoft Internet News 4.70.1155 Why Rotmatrix function rotate the object on local Z,Y axes and on Daddy's X axe . How we can rotate the object on his X local axe without using RotMatrixX that has a scale matrix side effect??????