Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Vectors and Matrices Mini Tutorial Date: Wed, 08 Jul 1998 11:28:15 +0100 Organization: Sony Computer Entertainment Europe Lines: 19 Message-ID: <35A349BF.1C739D7D@scee.sony.co.uk> References: <35A25BBF.F272A126@scee.sony.co.uk> <35a2e6c8.59132342@news.scea.sony.com> NNTP-Posting-Host: camfw01.millennium.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Matthew Hulett wrote: > > >I've written a Vectors/Matrices mini tutorial available at: > > > >http://www.netyaroze-europe.com/~jruss1/ > > Thank you, I am just finishing my first book on games programming, > and I was starting to feel pretty smart and cocky until you and Peter > Passmore starting discussing the ins and outs of accurate and > efficient TMD scaling and rotation. Very humbling... [BG] Not as humbled as I was when I discovered this morning that all the matrices in my tutorial were transposed. :O) It's fixed now. -- == James_Russell@scee.sony.co.uk +44 (171) 447-1626 == Developer Support Engineer - Sony Computer Entertainment Europe Why do elephants have big ears? Because Noddy won't pay the ransom.