Path: chuka.playstation.co.uk!news From: sceetech Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: How will the 3D objects work... .. . Date: Mon, 24 Mar 1997 10:59:33 +0000 Organization: SCEE Lines: 22 Message-ID: <33365E95.2FD@interactive.sony.com> References: <332D17EA.448F@livjm.ac.uk> Reply-To: ps_yaroze@interactive.sony.com NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) CC: ps_yaroze@interactive.sony.com Jamie Stanley wrote: > > Right... ok then the thing is that i will be wanting to do a charactor > (3D one - similar to the likes of Tekken 2 or any 3D-beat-em-up... > > now then the prob... .. . > i'll be doing the charactors within 3D-Studio... and have all the limbs > 'joined' together so that i can move a whole arm etc... will this be > allowed when the file has been converted...??? > > or will i have to have all the limbs and the main body as seperate > objects... .. . > > Hasta-La-Vista... >:) > thanks... > > cmsjstan@livjm.ac.uk I'm afraid you'll have to use separate objects, however, there are hierachy structures on Yaroze, so once the objects are put in the hierachy moving a whole arm as one is still possible.