Path: chuka.playstation.co.uk!news From: "Carlos Pieterse" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Animated 3D Objects!? Date: Tue, 21 Jul 1998 02:02:10 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 49 Message-ID: <6p0lpn$46013@chuka.playstation.co.uk> References: <6otr4q$4607@chuka.playstation.co.uk> <35B2BEBC.9855BB36@sinclair.net> NNTP-Posting-Host: pm25-24.image.dk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Thanks, Joshua Meeds for the brief introduction to RSDANIM. Any way here I am again, late night depressed that I did get any further with my coding today. (due to some non-coding related problems!! -I really hate this!!) I have used alot of time today, playing around with RSDANIM, but I am still having a real struggle with it (probably it's me doing something wrong, -I hope!). I am trying to make an object of a person walk (moving leg-parts, feet, arm-parts). I do it like this : Load in the main object to RSDANIM, adding a new move (i.e. walk_left) adding a key-frame, picking a part of the object and here the trouble starts (again!). When you pick a part to move/rotate you must select an rectangular area and as the parts on the object are overlapping (i.e. right -foot,-lower leg, -upper leg), I can not just select one certain part. I only need to move/rotate the one object else I'll trash the object (strecthing some lines from the overlapping parts)! -However, all of a sudden I got a brilliant idea (I thought!). I just took all the parts of my main object, and moved them away from each other so they didn't overlap, this way I could just move and rotate them together in the following keyframes for each move, BUT eventough the parts didn't overlap any more (and I was capable of picking the part completely within the rectangular area) I still got some weird lines streched for their original position! Can anyone help!? (Please) To Craig Graham: "RsdAnim is great - I love it, nice one".... (If I get my object working with your program, I'll post a message saying just that!)... Sure I've been darn angry with your program, but I keep thinking that it's great someone has made the effort to do such a program, for us Yarozers! -Though one thing is certain for such a program there MUST be a documentation explainning the basic way to do the stuff!!!! -'cause it is by no means self-explainary in any ways! (hope, you'll find the time Craig!) Btw. regarding bug reporting, one stable bug occurs if I by accident add a keyframe (without making a new movement first) to the BaseFrame, and furthermore when I exit the program (having tried doing some movements), it quits with an general ex... Greetings and thanks in advance, Carlos Pieterse john_doe@image.dk