Path: chuka.playstation.co.uk!news From: Alex Herbert Newsgroups: scee.yaroze.programming.3d_graphics Subject: Dragon 32?! Date: Mon, 27 Jul 1998 18:20:25 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 15 Message-ID: <35BCB6D9.3C210C42@ndirect.co.uk> References: <6otsjq$cv91@scea> <35B328FC.E0B64296@hinge.mistral.co.uk> <6pg28c$3ue1@chuka.playstation.co.uk> <01bdb8e2$afff3660$d5e4b8c3@Angela1.intelligent-group.com> Reply-To: aherbert@ndirect.co.uk NNTP-Posting-Host: dialin2-15.ndirect.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Craig Graham wrote: > That's how I did a map visualisation program on the Dragon32 & BBC Micro > (for my GCSE project 10 years ago). Wow, I never knew anyone else with a Dragon 32 except me! I've still got mine. I was coding in BASIC in those days. Remember POKE &HFFD7,0 (the double clock poke)? Just think, we had to put up with 2-character variable names. Anyway, I moved onto the Sinclair QL after the Dragon. Did anyone else ever have one of those? Herbs