Path: chuka.playstation.co.uk!news From: Ari Pall Albertsson Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Texture problem Date: Wed, 29 Jul 1998 17:56:01 +0100 Organization: S.R. Studios Lines: 41 Message-ID: <35BF5420.4F06FC9D@hi.is> References: <35BDDB53.81B9EE38@hi.is> <35BF12E6.B74379AA@hi.is> <01bdbaf6$5a1e53a0$f30b0a0a@Angela1.intelligent-group.com> NNTP-Posting-Host: realms.xnet.is Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Craig Graham wrote: > Ari Pall Albertsson wrote in article > <35BF12E6.B74379AA@hi.is>... > > Thanks guys... > > > > After spending many hours on this, I finally solved it!!! > > Your help was very usefull. > > What was the problem in the end? Well, first I didn't know enough how the RSD and TMD format works.And then it was just the CLUT.. I thought I had it on the right place, but I didn't.. :( Well, It looks great now. :) > > > > >> 3) Use RSDLINK to convert it to a .TMD file. > > > > > >RsdANIM save's TMD's you know.... > > Craig, when I save as TMD file in RsdANIM, I allways get an error when I > > run > > my program, but when I convert with RSDLINK, I get no error. > > Ok, there are a few bugs in the TMD saving :( > > > > Ari Pall > > Craig. and by the way. Is there a way to delete a texture from a model with RsdANIM? Ari Pall