Path: chuka.playstation.co.uk!news From: Giulio o Riccardo Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: New Alpha RSDTOOL Date: Sun, 13 Apr 1997 10:33:02 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <33509A3E.5901@mbox.ulisse.it> References: <3343CCB7.26D9@interactive.sony.com> Reply-To: giulio@mbox.ulisse.it NNTP-Posting-Host: 194.91.62.198 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01Gold (Win95; I) Web Master wrote: > > Now availble in the Utils area. > > Requires MS DirectX 2 (or above), and thus Win95, and has a few > restrictions at the moment, but we'd welcome your feedback. > > (Its actually being developed for the "professional" development > community, but we'd thought you guys would like a peek first). > > -scee Hi, I have got some problems loading models with polygons >= 5000. The program says "out of memory" (I have got 65 MB). I have to right click on every polygon to fill my 3d models with textures?