Path: chuka.playstation.co.uk!news From: Robert Swan Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: GsLinkObject4 Confusion - Moving on to GsSortObject4 Date: Tue, 01 Sep 1998 08:44:57 +0100 Organization: I wish! Lines: 15 Message-ID: <35EBA5F9.110A@mdx.ac.uk> References: <35E2909F.3394@funnytown.com> <35E29F02.E57E6A2@scee.sony.co.uk> <35E6D662.77B566D9@ndirect.co.uk> NNTP-Posting-Host: nova.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5 sun4u) Alex Herbert wrote: > Ho hum... I need direct GTE access and the ability to sort 2D primitives, and I need it > NOW! Sort 2D primitives in 3d coordinates? You can at the moment, with a bit of a hacky method. I took the code from a post by Steve Hunt and theres a working example on my web page. If you try to incorporate it you'll see where the problems come from though, but they shouldn't be insurmountable. Isn't about time someone pulled apart the primitives being put in the packet area? Its something I mean to do, but am too lazy to at the mo. Rob http://www.netyaroze-europe.com/~middex2