Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Can CDRs be read after boot-up? Date: Thu, 10 Sep 1998 18:26:15 -0400 Organization: SCEA News Server Lines: 18 Message-ID: <35F85207.FB967603@bigfoot.com> References: <01bddccd$bf6add20$eb0d93c3@default> NNTP-Posting-Host: 65.dialup.datasys.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) Jon Prestidge (alias Moose) wrote: > > I realize that it is not possible to run a PSX executable from a > CDR disk but can you read in model and image texture (i.e: data) > files from a CDR while a Yaroze executable is running? (i.e: > start a Yaroze demo then replace the Boot CD with a CDR with > the data files). Simply put, no. You can however do a disk swap with a paperclip after you get to your green brick screen. Then a CDR will read fine. I trust you won't abuse this information, even if it is common knowledge to most everyone. It might be easier, and faster, just to use an AR, a Comms link, and ARS for your file stuff. 'Darco