Path: chuka.playstation.co.uk!news From: Robert Swan Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: GPU_CODE_NOT_ASSIGNED_????????? Date: Mon, 14 Sep 1998 15:37:36 +0100 Organization: I wish! Lines: 17 Message-ID: <35FD2A30.30FE@mdx.ac.uk> References: <01bdbd70$76ed6c60$5902bfc3@manolo> NNTP-Posting-Host: nova.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5 sun4u) Emanuele Diotallevi wrote: > > Hi world,i've some problem in my demo ,on my 30th object the PsCommutils > says"GPUCode 8f.. not assigned ",What does it mean and wich function output > this message and why????? I think the standard replies are that 1) your tmd has a primitive which isnt supported by the yaroze (most notably lines and 3d sprites) 2) you dont have enough packet space assigned, and therefore its trying to read a primtive from the ordering table which incidentally happens to now be overwritten by other stuff 3) somehow you may be overwriting models in main memory or something like that. Can happen with dynamic tmds, but you usually get some other nasty errors (such as just a black screen) Rob