Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Using TIM files as textures Date: 16 Sep 1998 18:52:18 GMT Organization: SCEE Lines: 29 Message-ID: <01bde140$1d535900$f2e832a2@gbain.wav.scee.sony.co.uk> References: <333D2047.3A80@innotts.co.uk> <35FFFBF7.DD3C75A1@aol.com> NNTP-Posting-Host: mailgate.scee.sony.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Hi there, Better yet, you can also use a 3D package that lets you convert directly to the TMD format. Regards, George@SCEE Olaf Grau wrote in article <35FFFBF7.DD3C75A1@aol.com>... > > > > > Hi Richard ! > > The best way to paste Textures onto a TMD Object is to usean utility > called RSDTool by Sony. It can be downloaded by the Yaroze > Member Homepage (SCEE) > > with Regards Olaf > > > > > > >