Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Can CDRs be read after boot-up? Date: 17 Sep 1998 08:23:44 GMT Organization: SCEE Lines: 30 Message-ID: <01bde1b1$83f9f760$f2e832a2@gbain.wav.scee.sony.co.uk> References: <01bddccd$bf6add20$eb0d93c3@default> <35F85207.FB967603@bigfoot.com> <360061C4.8CE00940@cyberdude.com> NNTP-Posting-Host: mailgate.scee.sony.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Hi there, I strongly suggest not using AR. It is NOT supported by SCEE and if other members want to play your game they also have to have a AR. Also, if your game uses AR then it can't be used for the "Fame Game" or any other Net Yaroze promotional discs that we sometimes put together for shows (e.g.ECTS). Regards, George@SCEE doglife wrote in article <360061C4.8CE00940@cyberdude.com>... > Hi > > I was having are having the problem that we cannot load data into the > memory at run time, meaning after executing the PSX file, there's no way (as > far as I know) to load TIM files or whatsoever into the memory except doing > a CD read. > > After reading wat Jones wrote, I thought 'wow, finally....' and then POP > comes ur mesage saying using AR, comms links and ARS. What the heck is that?