Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Can CDRs be read after boot-up? Date: Wed, 23 Sep 1998 16:23:33 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 68 Message-ID: <36091275.6FC06A3D@hinge.mistral.co.uk> References: <01bddccd$bf6add20$eb0d93c3@default> <35F85207.FB967603@bigfoot.com> <360061C4.8CE00940@cyberdude.com> <01bde1b1$83f9f760$f2e832a2@gbain.wav.scee.sony.co.uk> <36068F00.F4FA1DA5@hinge.mistral.co.uk> <01bde527$a05bd4e0$f2e832a2@gbain.wav.scee.sony.co.uk> <3607E96B.2B011E89@hinge.mistral.co.uk> <01bde5f6$bc35cd40$f2e832a2@gbain.wav.scee.sony.co.uk> NNTP-Posting-Host: d3-s4-160-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) George Bain wrote: > Hi there, > > The point being, if someone uses AR for their game and > someone wants to try it out, then that person has to own a AR. You've missed my point about using it for development, then doingan SIO batch loader at a later point in the development (when you've done all the change/reload/change/reload cycle stuff. There is no reason using the AR in development will have any effect on the finished article. > I would rather code something using the serial cable so > ALL members can try the game. I think %99 percent of the Then why don't you? It's not that bloody hard. Do a serial portfileserver, and a support library for GNU & CodeWarrior. I'd do it myself, if I had that sort of time on my hands at the moment (the ARS library & server took about a week of my evenings to put together). > members will agree with this point. The CD access functions > are used to access the files from the NY Boot CD which has > models, sound, and TIM files which you can access. If a So why is that different from using them to load your own files?The ARS file i/o redirection is on a build switch. Turn it off and you get file loading from the CD instead. What's the problem with additional files being on the same CD as a NY produced program? > owner of an AR wants to use a file server and doesn't mind that > only AR people can play their game...then by all means go crazy! > Also, if a game using AR was red hot...we still wouldn't use it for > the "Fame Game". It wouldn't be fair to the other members who > don't own an AR. People using AR obviously have a huge > advantage then those members that don't. You wouldn't be able to tell if an AR had been used in developmentor not. The AR code is built out in a release build anyway, and if the program had an SIO script loader done for it at the end of the development, everyone > P.S. The AR is not part of the NY Kit. It's a hacker tool. I'm well aware of what it is. I'm also well aware of exactly how manyof your own staff have got them. And the staff of several games houses as well for that matter. And just because it didn't come with the NY kit, it doesn't mean you cann't use it. There are shit loads of things that didn't come with the NY - 2D/3D design tools, text editors, loads of stuff that you NEED to produce anything useful. An AR and fileserver is just another tool. > Regards, > > George@SCEE Craig. PS. I'm glad I threatened to nail your testicles to a tree at ECTS, you're being a real butt-munch on this one. PPS. Take the bloody virus warning off the news page now, the files in question were replaced with clean ones ages ago.