Path: chuka.playstation.co.uk!news From: Luca Cappellini Newsgroups: scee.yaroze.programming.codewarrior Subject: Code Warrior 2 problems Date: Wed, 14 Jan 1998 14:00:33 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 43 Message-ID: <34BCB6F1.8EBA6D81@infores.com> NNTP-Posting-Host: ppp1-46.planet.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) Hi, Please help me i'm getting mad. I have tow kinds of problems using CodeWarrior Compiler and PScomUtil P1: When i compile and link a program using CW Ide in Debug version (.pse) or in Opt version (.pxe) and than run to the playstation the programs run correctly but i have to reset the playstation each time even if the program is very very simple, this happen everytime and using PScomuitl or siocons as well. But if i compile the same program using make Sony utility and runnig it using siocons the program stops normally and the PSX return at brick screen without resetting. P2: If i compile and run the 3D demo programs that comes with the Code Warrior CD downloading them with the PSCOMUTIL the programs not only doesn't go out normally as explained in P1 but also crash and the image is stopped and start to move from top to bottom again and again. If i run the same program compiled with Code Warrior but downloaded using siocons the program run normally even if it doesn't go out as said P1. VERY STRANGE !!!!! One question: Why if i make a program with Sony dos stuff when i download it the program is divided in .text,.data etc.. and if i compile and link with CW when downloading it the program is only one piece ? Please help me ......... Thanks in advance. Ps. Sorry for my english but i am Italian.