Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Nick Newsgroups: scee.yaroze.programming.codewarrior Subject: Re: C++ In CW? Date: Wed, 03 Jun 1998 20:56:19 -0700 Organization: SCEA News Server Lines: 7 Message-ID: <35761AE0.7349@bc.sympatico.ca> References: <6kmi8i$a1q3@scea> Reply-To: Nick_Porcino@studio.disney.com NNTP-Posting-Host: cs1000396-a.gvob1.bc.wave.home.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-2022-jp Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01-C-SYMPA (Macintosh; I; PPC) I just checked my projects, and they do indeed call InitHeap like yours does. Are you using the latest CW and libs? Have you included RTS_MWC++le.lib in your project? That's where it's defined, I think. Make sure you included libps.a.lib as well... - nick