Path: chuka.playstation.co.uk!news From: Kevin Newsgroups: scee.yaroze.programming.codewarrior Subject: Re: Gripes about CodeWarior Date: Mon, 29 Jun 1998 21:29:11 +0100 Organization: Reality-Bytes Coding Group Lines: 29 Message-ID: <3597F917.498697F@reality-bytesX.demon.co.uk> References: <3596B6DC.56DF88AD@reality-bytesX.demon.co.uk> <6n8kq3$sub3@chuka.playstation.co.uk> NNTP-Posting-Host: reality-bytes.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) I'm prepared to accept most of the comments in Craig and Marks reply. I guess I havn't been exposed to a great many compilers. but I have my baud rate set to 115200 and printf locks up programs for sometimes 2 to 4 seconds per character. when the playstation starts executing the programs or terminates the programs it takes several seconds for the relevant messages to finaly get finished in the PSCommUtill window. but not in Siocons. I have followed closely a couple of documents on getting C++ to work and have given up as I still have problems with it. guess I'm missing something. The 16 Mb download to get CW working was about a year ago. there wasn't a patch, basically you just replaced the version you had on the CD with the one you downloaded. Take a look at the about Metrowerks dialogue, I counted 81 people employed in the engineering team and they still couldn't come up with a standard windows program. Any way, I'm off to do more battle with Sound problems. Kevin Remove 'X' from address to Email me.