Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.programming.codewarrior Subject: Re: TestCard() Date: Wed, 16 Dec 1998 19:44:10 +0000 Organization: Sony Computer Entertainment Europe Lines: 23 Message-ID: <36780D8A.8F0B13C7@scee.sony.co.uk> References: <3676E569.7F86482D@datasys.net> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win95; I) X-Accept-Language: en Darco wrote: > > Has there been any more progress with the ailing TestCard() function? > > It would seem that if you use the TestCard function with anything that > has the MetroWerks name on it, it will crash the PSX. For example, if > you make a program in codewarrior that uses TestCard and run it with > PSCommUtil, it crashes. If you run that same executable with Siocons, it > crashes as well. If you run a program that uses testcard() that was > compiled with GCC and upload it with siocons, it works fine. If you take > that same executable and run it with PsCommUtil, it crashes. Colin came up with the theory that PsCommUtil is doing something funny with the callbacks. Try initialising graphics and doing a ResetCallback before you start your code. Let me know how it goes. James -- == James_Russell@scee.sony.co.uk +44 (171) 447-1626 == Developer Support Engineer - Sony Computer Entertainment Europe Microwave: Signal from a friendly micro.