Path: chuka.playstation.co.uk!news From: Toby Sargeant Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: GNU error refrence? Date: Wed, 04 Feb 1998 10:46:34 +1100 Organization: Forefront Software Services Lines: 26 Message-ID: <34D7AC5A.C701226D@forefront.com.au> References: <6ahssr$4s31@emeka.playstation.co.uk> <34CE5A1B.1AA33B7E@virgin.net> <34cfb1b9.442177@news.playstation.co.uk> <34D3B7B2.6C0FF7B5@virgin.net> <34d50e1e.14333706@news.playstation.co.uk> <34d510ca.15017179@news.playstation.co.uk> <6b53e4$b29@chuka.playstation.co.uk> NNTP-Posting-Host: ws19.forefront.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) Graeme Evans wrote: > > >If possible, I'll make the 32-bit build of this compiler available to > >people (hoping that the same gcc will handle it, because I don't build > >that for the pro devkit > > Cool. Gil, do you know whats better in 2.8? I had a looksie at the changelog > and well it means nowt to me. > > Graeme [slightly off topic, sorry] erk. well, I built gcc2.8.0 last night, for both linux and psx, and then rebuilt a kernel with it, hoping that the snazzy new ppro optimisations would speed things up a bit. the upshot of a night of frustration, followed by a bit of nosing around the newsgroups is that gcc 2.8.0 generates bad code from one of the linux kernel source files (ioport.c), which causes X to dump core. there's a way to get around it (use a copy of ioport.c from a later kernel revision (~ >2.1.70), but it's still a bit worrying. I think I'm going to stick with a 2.7.x gcc for a while, for both linux and psx. Given that I don't know exactly where the error is produced, I don't know whether it'll affect the code generated for the playstation, and I don't want to be hunting bugs that aren't there. toby.