Path: chuka.playstation.co.uk!hunt From: hunt@metrowerks.com (Eric Hunt) Newsgroups: scee.yaroze.programming.3d_graphics,scee.yaroze.programming.gnu_compiler,scee.yaroze.programming.codewarrior Subject: Re: Best Compiler bug ever (almost) Date: Fri, 11 Apr 1997 15:46:37 -0500 Organization: Metrowerks Corporation Lines: 16 Message-ID: References: <334c572f.9721328@news.playstation.co.uk> NNTP-Posting-Host: hunt.metrowerks.com Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher 2.4.0 Xref: chuka.playstation.co.uk scee.yaroze.programming.3d_graphics:80 scee.yaroze.programming.gnu_compiler:19 scee.yaroze.programming.codewarrior:35 In article <334c572f.9721328@news.playstation.co.uk>, alex@teeth.demon.co.uk wrote: > We have come up against several compiler and ps-x bugs so far, > including gcc crashing on -O3 compiles [stack error] on simple code > and some other stuff, but this is brilliant! This was placed in the CodeWarrior newsgroup. Does this code crash when built with CW but not with GNU? From followups it appears as thought it's endemic to both development environments, but if you could clarify, that would be great. Thanks, Eric Hunt Metrowerks Playstation Tech Support