Path: chuka.playstation.co.uk!news From: Toby Hutton Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: Gnu Make Vs Psymake Date: 03 Jul 1998 11:19:56 +1000 Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Sender: thutton@TECH10 Message-ID: References: <6ngp2o$60l7@chuka.playstation.co.uk> NNTP-Posting-Host: 203.103.154.235 X-Newsreader: Gnus v5.3/Emacs 19.34 "Jon Watson" writes: > > Hiya all, > > I develop games for the playstation on a 'proper' dev kit using sn's > wonderful psy-utilities.....well as a bit of a hobby i've bought a yaroze to > see what its like.... > > Anyway, what I'm really after is this - > Is there a way of incbinning data files through the gnu assembler like there > is on asmpsx which comes with the devkit? It seems such a hassle having to > manually load things into specific parts of memory.... > I don't think there's any directive for the GNU tools to automatically link binaries with your executable, but it'd take 10 mins to write a little program to convert a binary to C source (with a native compiler). Man, there's probably tonnes of bin2src progs on Simtel or somewhere if you don't want to do your own... -- Toby.