Path: chuka.playstation.co.uk!news From: asc@netlink.ch (Yannick Suter) Newsgroups: scee.yaroze.programming.gnu_compiler Subject: to many code?? Date: Sun, 12 Jul 1998 21:37:05 GMT Organization: Nowadays Lines: 17 Message-ID: <35a92869.9830882@news.playstation.co.uk> Reply-To: asc@netlink.ch NNTP-Posting-Host: pppb197.netlink.ch X-Newsreader: Forte Free Agent 1.1/32.230 hi! I've a quite strange prob. At the moment I'm programming my IceClimberGame.. and it runs with more than 50fps - the mainFunction must handle a lot of pictures but that's not the prob.. well.. now I'm at a point, where when I add a single linge of code more, I lose more than 50% of the speed! (when I delete it again I get by 50fps back!) I checked any memCollisions, but there's nothing.. also, it's not a prob of too many pics.. the psx-executable ist only 58Kb .. so this can't be the prob too.. what could be the prob? AsC . www.netlink.ch/nowadays Yan . www.netyaroze-europe.com/~yannick