Path: chuka.playstation.co.uk!news From: richard.cutting@virgin.net (Richard Cutting) Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: to many code?? Date: Mon, 13 Jul 1998 19:01:53 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Message-ID: <35aa598b.442907@news.playstation.co.uk> References: <35a92869.9830882@news.playstation.co.uk> NNTP-Posting-Host: p51-finch-gui.tch.virgin.net X-Newsreader: Forte Free Agent 1.11/32.235 On Sun, 12 Jul 1998 21:37:05 GMT, asc@netlink.ch (Yannick Suter) wrote: >hi! > >I've a quite strange prob. At the moment I'm programming my >IceClimberGame.. and it runs with more than 50fps - the mainFunction >must handle a lot of pictures but that's not the prob.. > >well.. now I'm at a point, where when I add a single linge of code >more, I lose more than 50% of the speed! (when I delete it again I get >by 50fps back!) > >I checked any memCollisions, but there's nothing.. also, it's not a >prob of too many pics.. the psx-executable ist only 58Kb .. so this >can't be the prob too.. > >what could be the prob? >AsC . www.netlink.ch/nowadays >Yan . www.netyaroze-europe.com/~yannick Is this any line of code or one particular line of code ?