Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.programming.gnu_compiler Subject: New Tools: MegaTim and GrabAuto Date: Thu, 03 Sep 1998 18:54:51 +0100 Organization: Sony Computer Entertainment Europe Lines: 23 Message-ID: <35EED7EB.DF38720B@scee.sony.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5b1 [en] (Win95; I) X-Accept-Language: en New tools at http://www.netyaroze-europe.com/~jruss1/ "MEGATIM" will take a list of tims on the command line (wildcards included) and packs them all into one large 16-bit TIM (appropriately positioned and sized). This means that if you are distributing files, you only have to distribute (and load!) one TIM instead of many. TIMTool can create a file like this too, but TIMTool doesn't automatically work out the size for you, and TIMTool has a few problems processing some sets of files. "GRABAUTO" processes an auto file, (say, one created by "DATAMAN", plug plug) and loads each 'local dload' file into a 'virtual' PlayStation RAM, then grabs a piece of that RAM and dumps it to a file. This means that all your data can be distributed in one file instead of many. Hint: Sony demo disc creators would REALLY REALLY REALLY like you to use GRABAUTO. Cheers, James -- == James_Russell@scee.sony.co.uk +44 (171) 447-1626 == Developer Support Engineer - Sony Computer Entertainment Europe Why do elephants have big ears? Because Noddy won't pay the ransom.