Path: chuka.playstation.co.uk!news From: SCEE Developer Support Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: gcc DOS line length limit Date: Tue, 22 Apr 1997 11:11:38 +0100 Organization: Sony Computer Entertainment Europe Lines: 26 Message-ID: <335C8EDA.5972@interactive.sony.com> References: <335815c1.4298411@news.playstation.co.uk> <3358B3EC.120EBF4C@ulthwe.foobar.co.uk> <335c0c99.2878832@news.playstation.co.uk> <335B4DBF.46E6@interactive.sony.com> <335eb23e.5674319@news.playstation.co.uk> NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Alex Amsel wrote: > > On Mon, 21 Apr 1997 12:21:35 +0100, SCEE Developer Support > did quoth at me: > > >You can split a long line over several lines using the '\' > >ie line1 \ > >line2 \ > >line3 \ > >line4 > > That is just in the makefile though isn't it. It won't help get around > the command line limits inposed by DOS itself. > > * Alex Amsel * Into Beyond Web Design & JAVA Programming * > * http://www.intobeyond.com * WWFC Utter Rubbish 1996-7* > MM - "Steve Corica is every bit as good as that Kinkladze" You're right that the backslash is for long lines in a GNU makefile. Can you tell me why you want over 160 characters of DOS command line? What operations of that character-length can be better done on command line than in a makefile? Lewis