Path: chuka.playstation.co.uk!news From: Andy Beveridge Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: Relatively Important(!) : Buggy gcc Date: Thu, 08 May 1997 13:35:33 +0100 Organization: SN Systems Lines: 11 Message-ID: <3371C895.7692@snsys.com> References: <336635d6.3891193@news.playstation.co.uk> <336516C4.2958@micronetics.com> <3366dd38.1265914@news.playstation.co.uk> <33660919.23E2@interactive.sony.com> Reply-To: andy@snsys.com NNTP-Posting-Host: andy.snsys.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Anyone... What is the version No of the compiler that Yaroze developers are using? hint: you should find the version No in the header comment of any assembler source (.S) files produced by the compiler. If it's not the latest compiler build then I see no reason why Yaroze developers shouldn't use the professional developer's compiler. - Andy SN Systems