Path: chuka.playstation.co.uk!news From: doug mansell Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: Relatively Important(!) : Buggy gcc Date: Sun, 11 May 1997 22:16:07 -0700 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <3376A797.1FD8@it.net.au> References: <336635d6.3891193@news.playstation.co.uk> <336516C4.2958@micronetics.com> <3366dd38.1265914@news.playstation.co.uk> <33660919.23E2@interactive.sony.com> <3371C895.7692@snsys.com> NNTP-Posting-Host: fluke.it.net.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (WinNT; I) Andy Beveridge wrote: > > Anyone... What is the version No of the compiler that Yaroze developers > are using? > > hint: you should find the version No in the header comment of any > assembler source (.S) files produced by the compiler. mmm, this is what it says: # GNU C 2.7.2 [AL 1.1, MM 40] <0> PlayStation compiled by GNU C > If it's not the latest compiler build then I see no reason why Yaroze > developers shouldn't use the professional developer's compiler. Sounds good to me. Being GNU software after all... doug