Path: chuka.playstation.co.uk!news From: "Grim" Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: C++ compiler? Date: 14 Jun 1997 14:07:45 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 26 Message-ID: <01bc78c5$f605d8c0$c793989e@fourny.demon.co.uk> References: <335E5198.242@compuserve.com> <335DFC97.1481@interactive.sony.com> NNTP-Posting-Host: fourny.demon.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 I'm pretty much at the stage of giving up on PC Codewarrior, especially after seeing those compiler benchmarks. So I'm trying out gcc I downloaded the gnu docs to get the compiler options for c++, and wrote a wee simple c++ program to test it out, not using any psx libraries or header files The problem is that gcc -x c++ demo.cpp doesnt work. It doesnt even try to compile it. It gives 'unrecognised language c++'. You can check up the docs yourself; you're not even supposed to need the -x c++ bit. In another thread someone says this is gcc 2.7 something then according to the docs the c++ compiler is integrated and not a separate program. This makes me think that the compiler has not been built correctly - the docs dont say anything about c++ not working on MIPS. Can anyone at sony confirm this is true? Is it deliberate? Has anyone got further than this? On the gcc recompiles for amiga and linux, does c++ work there?