Path: chuka.playstation.co.uk!news From: "Martin Day" Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: C++ compiler? Date: 23 Jun 1997 12:46:44 GMT Organization: SN Systems Ltd Lines: 21 Message-ID: <01bc7fd4$29c4f820$ca2c9ac2@martin.snsys.com> References: <335E5198.242@compuserve.com> <335DFC97.1481@interactive.sony.com> <01bc78c5$f605d8c0$c793989e@fourny.demon.co.uk> <33A68585.7991@interactive.sony.com> <01bc7d07$323c7fc0$c793989e@fourny.demon.co.uk> Reply-To: "Martin Day" NNTP-Posting-Host: martin.snsys.com X-Newsreader: Microsoft Internet News 4.70.1162 Grim wrote in article <01bc7d07$323c7fc0$c793989e@fourny.demon.co.uk>... > ... > As an aside, if you read the manual, it says something like 'c++ is not > supported on the playstation. just use c'! I have a solution. I am going to > recompile gnu for c++, write a make file and build my project as an > external project in msvc. Is anyone else using c++ with the yaroze? mail me > and tell me what you're doing. Maybe we could set up an enthusiasts club > and meet down the church hall on thursdays??? > ... I think they only say C++ is not supported because they don't have any C++ libraries. There's certainly no problem building the C++ compiler and using that. If you do need standard C++ libraries then you could build and use the GNU ones though there are some license issues if you distribute your executable that's been linked with GNU libraries. -- Martin martin@snsys.com +44 117 929 9733