Path: chuka.playstation.co.uk!news From: Henk-Jan Ober Newsgroups: scee.yaroze.programming.gnu_compiler Subject: GCC on linux, Yaroze executable format Date: Wed, 25 Jun 1997 01:18:57 -0700 Organization: Planet Internet Holding Lines: 23 Message-ID: <33B0D471.41C6@holding.pi.net> NNTP-Posting-Host: huizen.holding.pi.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01Gold (X11; I; IRIX 6.2 IP22) Hi ! After having (tried to) work with codewarrior, I have given up on it. Now, I have done some work with GCC for DOS, but I like the extra flexibility that Linux tools give me. I know it is possible to configure GCC as a cross compiler, and with the documentation of the siocons protocol, an upload utility shouldnt be that hard. Before I try to invent the wheel again, is there someone working with Linux to program for the yaroze yet ? Could you give me some hints on how to set it up ? Furthermore, I have been looking on some of the yaroze executable code generated by the GCC compiler for DOS, and it looks like there is a lot of garbage in the files, just look at it with a hex editor, there is all sorts of readable ASCII strings in there, that look like they have nothing to do with the executable ! Anyone have more info about the yaroze executable format, it is certainly no PS-X exe format, so how could I use the 'exec' call to start another yaroze binary file ? Questions, questions .. I know .. I've been working on other things, and now I finally have some time to play with my yaroze again :) -Henk-Jan