Path: chuka.playstation.co.uk!news From: Developer Support Newsgroups: scee.yaroze.programming.gnu_compiler Subject: Re: Have I Run Out of Memory? Date: Thu, 14 Aug 1997 10:09:40 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 45 Message-ID: <33F2CB53.4459@interactive.sony.com> References: <33F2851D.2FD1@cobradev.demon.co.uk> NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) colin adams wrote: > > Hello all > > I am Still having Memory Problems with my Project. > It seems that I have run out of Memory. My Project Data + > *.pxe Totals only 719,763 bytes (less than a meg). > > Q? What is the Total Memory Capacity for Yaroze Projects? 0x170000. > > The Memory regions-: 80120000-8018ffff have been inaccessible > for some time. Tmds loaded into this region result in either-: > a) Code not supported. > b) 0x8 not initialised. > c) Failure to appear on Screen. > > I ignored this because I suspected the boot disk was using this memory. > BUT as the code grows 90k+, the memory regions 80190000 + are also > corrupted. > Data which worked previously, now throws up the errors previously > mentioned. > Its as if the memory is wiped out when the program executes. > > Q? Whats going on? It's the BSS section wiping that area of memory. > > Q? Have I Run Out of Memory? Yes > > Q? is it possible to modify any of this via mipspsx.x ? > Don't think so. Your BSS section seems really big, what size ordering table are you using, and how many? Stuart