Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scee.yaroze.programming.gnu_compiler Subject: gdb for Windows (informational) Date: Tue, 09 Sep 1997 10:36:32 GMT Organization: SN Systems Lines: 27 Message-ID: <5v38gq$aa16@chuka.playstation.co.uk> Reply-To: gil@snsys.com NNTP-Posting-Host: gil.snsys.com X-Newsreader: Forte Free Agent 1.0.82 Wotcher, honourable Yaroze squires & squirrels. All this burbling about gdb has reminded me that last year we found the source for a Windows front-end to gdb which Steve Chamberlain at Cygnus Support had written in his spare time. We got it compiling but didn't bother configuring it in any advanced way (ie to operate remotely, although apparently the facility was included). If anyone is interested in a visual interface to gdb, this might at least jumpstart the process, if not entirely supplant the need for coding. The (slight) problem is that Chamberlain no longer works at Cygnus; he recently told Martin that the source is "out there", but we couldn't find a copy ourselves, having thrown away the copy from last year. So if anyone can find it and get it working (sounds like a job for SCEE, I'd say, but, then again, perhaps not) this might make gdb more fun to use. Cygnus are at http://www.cygnus.com, should anyone feel like making a start at tracking it down. Gil Jaysmith SN Systems Software Ltd, makers of dev software for PSX, N64, etc... http://www.snsys.com Disclaimer: the ads are my employers' but the opinions are mine.