Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: Lewis_Evans@Playstation.sony.com Newsgroups: scee.yaroze.programming.libraries Subject: GsSortOt BUG!! Date: 17 Feb 1998 09:33:19 -0000 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 50 Sender: news@chuka.playstation.co.uk Message-ID: <6cblgv$g401@emeka.playstation.co.uk> Reply-To: Lewis_Evans@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk From: Lewis_Evans@Playstation.sony.com To: news@playstation.co.uk I have to say, I don't believe this is a library bug. ps:I tried using a single object in multiple copyes an the problem persist but the number of object thath i can display is increased. -- do you mean a single TMD with multiple GsDOBJ2s to display it? Have you enabled a runtime movable camera to ensure that the display problem is not due to clipping wrt camera position? Also ensure that fogging is off (GsSetLightMode(0)). Lewis To: Lewis Evans cc: From: news @ playstation.co.uk Subject: GsSortOt BUG!!:scee.yaroze.programming.libraries From: "Emanuele Diotallevi" Newsgroups: scee.yaroze.programming.libraries Subject: GsSortOt BUG!! Hi world! I have a great problem with sorting: 1)I have created a mech warrior that have 1000 polygons tri and quads. 1.1)If i load all the mechwarrior from 1-RSD to 1TMD and then i use it in GsSortObject4() it will displayed very well with all the polygons. 1.2)BUT! If i create all the parts in rsd format (head,legs hands,etc...) and i convert it in tmd format and i sort it with GsSortOt() starting from head to feets i'll see only the firstest 12 of 23 objects well displayed and th others are flickering or are not here! 1.3)BUT! This is VERY INTERESTING!!!!,if i invert the allocation to ordering table from feets to head ,i'll see only the lastest objects thath means legs feets etc. CONCLUSION:Why i can't sort more than 15 objects? ps:I tried using a single object in multiple copyes an the problem persist but the number of object thath i can display is increased. pps:ot length=14,shift=0