Path: chuka.playstation.co.uk!news From: "Steve Dunn" Newsgroups: scee.yaroze.programming.libraries Subject: Re: CD-ROM Date: Thu, 26 Feb 1998 19:21:53 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 114 Message-ID: <6d4fc5$g2d1@chuka.playstation.co.uk> References: <6d3u0r$e3v1@emeka.playstation.co.uk> NNTP-Posting-Host: userm879.uk.uudial.com X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Hello Lewis, > >There's no special case for Yaroze owners; >_everthing_ published on PlayStation (ie every CD playable in a consumer >PSX) If everything is quality controlled by Sony, why are they so strict about who gets liscenced ? I'd like be a licenced developer, but as I've no immediate plans for a game, I doubt I'd get accepted. Nintendo were the same. I run a very successful Software House mainly doing Windows NT work, and it's very frustrating 'hobbying' around. > >Yaroze owners cannot directly make CDs that run in consumer machines; >neither can professional developers. You must go via an established >PlayStation publisher if you want it to be available commercially. > So what's the difference (apart from the price of the Yaroze compared to the pro's devkit). Cheers Steve Dunn Backroom Software Ltd. >From: Lewis_Evans@Playstation.sony.com >To: news@playstation.co.uk > >There's no special case for Yaroze owners; >_everthing_ published on PlayStation (ie every CD playable in a consumer >PSX) >has been published through Sony, and has gone through their quality >approval >process. (Nearly all consoles have tight quality control, the main market >that >doesn't is the PC). > >Yaroze owners cannot directly make CDs that run in consumer machines; >neither can professional developers. You must go via an established >PlayStation publisher if you want it to be available commercially. > >If you make something decent, think of a good presentation and find >a publisher .... > > > Lewis > > > >To: Lewis Evans >cc: >From: news @ playstation.co.uk >Subject: Re: CD-ROM:scee.yaroze.programming.libraries > > > > >From: matth@bellatlantic.net (Matthew Hulett) >Newsgroups: scee.yaroze.programming.libraries >Subject: Re: CD-ROM >On Thu, 26 Feb 1998 00:32:12 +0100, Harald Ploch > wrote: >>Hi!! >> >>How can I run my Net Yaroze game from CD-ROM ? > You can't, not unless you engage in certain practices that would >invalidate your license agreement. The Net Yaroze was designed not to >compete with the professional tools. There are quite a few members who >have expressed their desire to be able to hand out a few CDs to their >friends, and the bottom line is, "Don't hold you breath waiting for >that opportunity." Many professionals would be quite peeved that they >spent tens of thousands for their tools, and hundreds of thousands for >their licenses, to be competing against yaroze games. > Don't get me wrong, I wish we all could do this, but it is not >going to happen. >-Matt > > > >