Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: Lewis_Evans@Playstation.sony.com Newsgroups: scee.yaroze.programming.libraries Subject: Re: Timers Date: 16 Mar 1998 11:02:18 -0000 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 37 Sender: news@chuka.playstation.co.uk Message-ID: <6ej0rq$bde1@emeka.playstation.co.uk> Reply-To: Lewis_Evans@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk by mail2.fw-sj.sony.com (8.8.8/8.8.8) with ESMTP id DAA15550 for ; Mon, 16 Mar 1998 03:06:59 -0800 (PST) From: Lewis_Evans@Playstation.sony.com To: news@playstation.co.uk There's a couple of SCEE demos that use the timer, called 'profile', 'counter' etc Also, I think some members have used them and posted about this in previous newsgroup threads Lewis Hello! Can you or someone else provide me some information about that root counter specification please? Thanks Christoph Gil Jaysmith wrote: > James Russell wrote: > >Is there any mechanism for causing an interrupt at a given time period? > >(Not VSyncCallback, because the time for that changes depending on > >whether you're using NTSC or PAL). > > Root Counters, mate. StartRCnt and so forth. > > Gil Jaysmith > SN Systems Software Ltd (http://www.snsys.com) > Disclaimer: the ads are my employers' but the opinions are mine. Christoph Luerig