Path: chuka.playstation.co.uk!news From: Richard Haskey Newsgroups: scee.yaroze.programming.libraries Subject: Re: Rotation Matrix Functions Date: Fri, 04 Apr 1997 20:11:22 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 13 Message-ID: <3345606A.51F9@innotts.co.uk> References: <01bc4074$bd79ee80$d603e8c3@fred> <3345420f.1403970@news.playstation.co.uk> NNTP-Posting-Host: serialA18.innotts.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Alex Amsel wrote: > > RotMatrix functions are software only and use tables that reach 4094 > rather than 4096. > > Just redo the functions with your own tables. No gte hardware is used > by them anyway. > If this is the case,when is the GTE used and how, as developers can we access it? (Or is ir a case of the phantom cut down library syndrome?) Richard