Path: chuka.playstation.co.uk!tjs From: tjs@cs.monash.edu.au (Toby Sargeant) Newsgroups: scee.yaroze.programming.libraries Subject: Re: amiga fonts Date: 10 Jun 1998 22:51:03 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: References: <357327fe.20257648@news.scea.sony.com> <357f9c87.30747873@news.reichardt.ch> <357efd30.804276@news.scea.sony.com> NNTP-Posting-Host: indy16.cs.monash.edu.au X-Newsreader: slrn (0.9.5.1 UNIX) On Wed, 10 Jun 1998 21:42:01 GMT, Jamin Frederick wrote: > Yes, I was referring to the individual files within a *.font. >Although "Sauron" from SCEA has already made a font display routine, >with quite a wealth of fonts, so I'll probably just end up using >these, and perhaps adding to it. Thanks anyway. > >Jamin An idea that I've been toying with for a while is porting freetype to the psx. Freetype is a free truetype renderer. It's just the renderer core; you have to provide all the actual display and caching code, which makes it rather ideal for the playstation, where memory is a bit tight for proper caching (making it a big pain to port if that was all integrated). http://www.freetype.org/ toby.