Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Scott Cartier Newsgroups: scee.yaroze.programming.libraries Subject: Re: PSX -> PC data transfers via siocons... Date: Wed, 09 Dec 1998 15:36:19 -0800 Organization: SCEA News Server Lines: 16 Message-ID: <366F0973.511AC084@vmlabs.com> References: <36499817.411A@127.0.0.1> NNTP-Posting-Host: vmlabs25.vmlabs.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) > well, one slight problem, the reliability of printf isnt much to > write home about. Is there anyway to write to the serial port, AND > know that all the characters will get to the other end? without > inplememting some checksum/resend protocol on it? Better late than never I guess. I too have problems with dropped characters when "printf"ing. The way I solved it was print everything multiple times. That way you're bound to get at least one correct transmission. Annoying? Most certainly. It takes a minute or more for me to capture a single screen shot. But hey, I just set it going and get myself a drink while it's chugging. Scott