Path: chuka.playstation.co.uk!news From: doug mansell Newsgroups: scee.yaroze.programming.libraries Subject: pc-side server (was Re: pc file handling ioctl etc) Date: Fri, 18 Apr 1997 00:38:40 -0700 Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: <33572500.5C0F@it.net.au> References: <333877DF.2FEC@supersonic.win-uk.net> <333A40A0.2D25@interactive.sony.com> <333AEE3C.7169D3B1@pi.net> <33413D27.4F90@supersonic.win-uk.net> <3340D509.4571@interactive.sony.com> <334832f6.10619960@news.playstation.co.uk> NNTP-Posting-Host: fluke.it.net.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (WinNT; I) Alex Amsel wrote: > > On Tue, 01 Apr 1997 10:27:37 +0100, sceetech > did quoth at me: > > > You can then construct your own arbitration and messaging process to > >effectively allow your Yaroze program to control the PC (or indeed Visa > >Versa). > > Excellent. I think this means you could run a separate program on your > PC which could be given commands to basically upload/download files > with the PC. You could do _so_ much with this server idea. Considering that all Net Yaroze members have modems and net connections there's no reason why we can't be playing multiplayer net games on our yarozes. That's the direction of my fiddling, anyway. :) doug